Most Expensive Systems to Collect For
Author :        Date : 25-Nov-09

Though not a huge game collector, I do tend to invest in software for the more unique systems in my collection.  I enter into this fully aware that the games (for the most part) will see limited action and will require me to pay a premium due to their limited availability and/or production.  This is something we all encounter to various degrees in our respective treasure hunts.  That being said, there are some specific consoles that require heavy financial commitment to collect for, regardless of the title.

The systems listed below have software libraries that exceed, at a minimum, 20 titles.  It is true that these could hardly be considered mainstream in regards to overall market penetration.  With the exception of the Neo Geo AES, the remaining contenders were basically failures in the gaming industry.

One consistent characteristic shines through for each one of these consoles – the high price of their software.  Regardless of the title, these systems have the highest average mean price when it comes to collecting games.  This is mostly due to availability as well as how the system was initially marketed and the respective target audience.
 

Nintendo Virtual Boy
System Released: 1995          Games Released: 22 

In all honesty, I have no idea what the attraction is for this system or its games.  Sure, it was innovative for the time, but all I get from an experience with the Virtual Boy is a severe migraine.  The games overall are pretty crappy IMHO, but yet most CIB games will run you around $20-$25 at a minimum for the common titles.  I am not exactly sure why games for this system fetch a high price tag.  Want a Japanese version – tack on another 20% (for most titles) plus the extra shipping/handling.

Pioneer LaserActive
System Released: 1993          Games Released: 31 

The second most expensive game system ever released and the games will still hit your wallet pretty hard.  It is true that most of the games for this system originally retailed at around $100 USD. In today’s market, these Laser Disc games begin at around $40 USD and go on up.  None are really anything to write home about, but I do admit that they do look impressive compared to a NES cart.  Most of the games have to be imported from Japan, where the Pioneer LaserActive was a much bigger hit than in the USA.

Pioneer LaserActive
Neo Geo AES
System Released: 1991          Games Released: 154 

Still regarded as the 2D powerhouse of the home console market, the Neo Geo produced games on cartridges that rival the size of a library book.  Ginormous is the only way to describe them.  Be prepared to shell out some cash to add some of these beasts into your library.  The cheap games will fetch around $20 USD, but on an average you can expect to doll out between $50-$60 USD for most average titles.

Bandai Pippin
System Released: 1995          Games Released: 93 

Lack of availability completely drives the Bandai Pippin game market.  The releases were extremely average for the day, but the system itself failed miserably trying to become the first true console/computer hybrid in the market.  Most titles were released in Japan, but even there software is scarce.  Expect your credit card to get beat on by an average of $50 USD (plus shipping/handling) when getting any title – much more for the true gaming software.

Bandai Pippin

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