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Coming soon... |
In development for 2 to 3 years by Sega of Japan, the project known merely as GigaDrive (a word play for a more powerful Megadrive) began with a goal of being the most powerful 2D console to date with 3D capability based on their arcade Model 1 hardware. Initially the goal was to surpass another CD-based console called the 3DO. In November of 1993, technical specs for 32-bit CD-based console by Sony had surfaced. Not being pleased with the projects 3D capability (compared to Sony's), Sega of Japan's engineers scrambled to improve on the design.
Using planet-naming conventions used for their other projects (like Mars and Neptune), the new console was called the Sega Saturn. It was released in Japan on November 22, 1994 and was an immediate success. Sega had finally made a serious mark in Japan by even surpassing their long-term rival Nintendo (Sega consoles were more successful in the US markets in the past). |
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Even after the stinging failure of the 32X, the Saturn still managed to sell pretty well initially. However, the Sony Playstation was eventually released for $100 cheaper and eventually took over the US market. The Saturn failed to capture the success it garnered in Japan. So what happened? The Saturn boasted an amazing amount of processors including its dual Hitachi CPU processors. However, this caused problems in game development. Apparently the two CPUs did not run in tandem and could not access memory at the same time. This complexity either caused developers to shy away from the Saturn or develop games in a manner that didn't fully utilize the systems capabilities (third party developers initially designed games only using a single processor). Eventually developers found away around Saturn's complexity, but not soon enough.
Another contributing factor to Saturn's struggle in America was Sega of America's management. The mishandling and eventual abandonment of 32X had already damaged their credibility. The early release left some retail stores without Saturn stock and the initial high price did not help sales. Also, Sega of America did a piss poor job of advertising its console. They also made the mistake of not bringing many quality Japanese Saturn game titles over to the United States. Eventually the market grew more hostile with the release of the Nintendo 64 'next-gen' system. The Saturn may not have done well in the American market, but in Japan the system was a hot item. The console saw amazing game titles, which also became hot imports in America and Europe. The hardware specs were also licensed out to component manufacturers allowing them the ability to build their own model Saturns and spread the console out further. These models were available in Japan only. All in all the Saturn was an amazing console that produced beautiful 2D gaming and brilliant 3D titles toward the end of its life cycle. The system was supported in the US until 1998 and in Japan until 2000. |
Official Saturn advertisement featured in GamePro Magazine
in 1996. Even with this sultry sexpot, Sega could not compete with Sony or Nintendo. |
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| Pictures & Media | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Various pictures for this console. Click pictures to enlarge. |
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Official Accessories for the Sega Saturn Pictures courtesy http://www.jap-sai.com |
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Saturn Back Up RAM Expansion (Game Saves)
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Saturn Virtua Gun
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Saturn Controller
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Saturn Extended RAM Expansion
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Sega Saturn Modem
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Saturn Multi-Controller
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| Specs & Manuals | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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For the hardware enthusiasts out there - all the detail you\we love. |
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Games, media format, emulators and screen shots for titles released on this system. |
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One of the truly unique offerings for the Saturn is Phantasm, a port of the PC game Phantasmagoria. This FMV Horror title was a Japanese exclusive and contained a whopping eight (8) CDs! Even though the game itself is rather lackluster, this beast truly stands out in your collection due to its pure girth. You can usually snag this game CIB for around $40 USD. |
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Sega Saturn Game Boxes (North American)
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Sega Saturn Game Screenshots |
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Area 51![]() |
Burning Rangers![]() |
Darius Gaiden![]() |
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Daytona USA![]() |
Dracula X![]() |
Gun Griffon 2![]() |
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Madden '97![]() |
Marvel Super Heroes![]() |
Panzer Dragoon 2![]() |
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PGA Tour 97![]() |
Shining Force III![]() |
Shinobi-X![]() |
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Sonic 3D Blast![]() |
Virtua Cop 2![]() |
World Series Baseball 2![]() |
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| Models | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Additional authorized releases for this console. |
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The Sega Saturn had a number of Limited \ Special Editions released, but most of these models were only released in Japan. One of the main differences between the various models was Sega changing the button shape from Oval (original) to Round. Overall most of the variances deal with cosmetic changes to the console chassis and lighting schemes. Hitachi and Victor (JVC) were granted licensing rights due to their contributions to the base machine (Hitachi - CPU, Victor - CD Drive). Samsung was also an authorized manufacturer for the South Korean market. Below are just a sampling of the various models. Please see Sega Retro for the complete list. |
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Sega Saturn (HST-0001)
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Hitachi Hi-Saturn (MMP-11)
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Hitachi Hi-Saturn Navi (MMP-1000NV)
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Victor V-Saturn (RG-JX1-S)
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Sega Skeleton Saturn (HST-0021)
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Sega Derby Saturn (HST-0022)
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Samsung Saturn
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SunSeibu SGX (SGX HSG-0007)
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Sega Saturn PAL (MK-80200)
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Non-licensed releases (clones). |
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There were no unlicensed releases for the Sega Saturn. Europe |
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| Links | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Highly recommended additional sites\resources for this system. |
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visitors since 01-Apr-2008 |
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