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Sega Dreamcast logo Sega Dreamcast Sega Dreamcast logo
  DW FACTS by Dark Watcher
Page content, development and design by Marriott_Guy
Developer Manufacturer Release Date Country(s) Initial Price Model Number Game Releases Overall Rating
Sega Sega 27-Nov-98 Japan, N America,
Europe, Australia
$199 USD HKT-3020 Approx. 690 N\A
Ratings Reviews Pictures\Media Specs\Manuals Games\Emulation Models Clones Links
Ratings
Consoles are rated based upon the available technology at the time of its release.  Ratings based upon a 10 point scale (10 being excellent\very rare).
Console Design (appearance, functionality) N\A
Console Durability (sturdy or frail and fragile) N\A
Controllers (design, response, feel, use) N\A
Graphics (graphical capability and presentation) N\A
Audio (sound, music, speech, effects) N\A
Media (game media format, design, durability) N\A
Packaging (appeal, durability of packaging) N\A
Game Library (quality, quantity of game library) N\A
Innovations (technological industrial strides) N\A
Gamer Value (good investment for the gamer?) N\A
Collector Value (good collector investment?) N\A
Games Rarity (general availability of games) N\A
Console Rarity (general availability of a system) N\A
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Reviews

 
Sega Dreamcast - Front


 
HANDS ON REVIEW
 

Coming soon...
 

DW FACTS
 
- by Dark Watcher

Around March 12th 1997 rumors began to surface about what originally began as a 64-bit upgrade for the Sega Saturn. Eventually news began to leak about Sega's development of a totally new console. By June 1997 it was known that Sega had two different design specs for consideration to become the new console, one code-named 'Black Belt' and the other code-named 'Dural'.

'Black Belt' was being designed by Sega of America. The console would sport an IBM/Motorola PowerPC 603e CPU with 3Dfx Voodoo graphics chipset. As a result of the programming difficulties of the Sega Saturn, Sega of America also approached big time PC developer Microsoft to develop an easy to program operating system for the console (probably where Microsoft took an interest in the console market). Sega of Japan however began developing 'Dural' which would sport a Hitachi SH-4 CPU with PowerVR2 graphics chipset designed by old console rival NEC/Video Logic (maker of the TurboGrafx 16, Turbo Duo and PC-FX). Both designs were brought to the big shots at Sega and compared side by side. It was determined that the 'Dural' design would be used, but would incorporate elements of the 'Black Belt' design. As a result most of the members of the American design team quit the company. 3Dfx then files a breach of contract lawsuit against Sega.

Sega worked with Microsoft, Hitachi, NEC/Video Logic and Yamaha to produce this machine. It was announced to the public as the Sega Katana on September 7th 1997 and would be the first 128-bit console to enter the videogame market. Sega fueled the console's hype by spending $100 million to launch it. Due to the demand for units, the system now called Dreamcast was rescheduled a number of times.  The Dreamcast was finally released in Japan on November 27, 1998.


By July 16, 1999, the Dreamcast was outselling the Nintendo 64 by a 3 to 1 ratio. Meanwhile in America, advertising for the Dreamcast was taking place and by August 1999 it had broken many sales records by grossing an estimated 98 million dollars. Europe also saw a successful release on October 14, 1999.

The Dreamcast was an impressive system boasting powerful specs, a simple to program Windows CE operating system and a built in modem for use in internet browsing and online game play. The year long wait from the Japanese release gave 3rd party developers ample time to bring a collection of software titles for the release.  After some delays, SegaNet was finally introduced. SegaNet allowed Dreamcast users the ability to play games over the Internet. In January 2000, 30% of Japanese Dreamcast owners were online and by February 17 this had risen to almost 50%. In the US over 300,000 people were using DC's Internet and in Europe over 200,000 were reported. It would seem that Sega had finally corrected the mistakes that plagued them in the past.

Sega Dreamcast - GeneralEven with the success of Dreamcast all was not well in the world of Sega. Sega faced numerous lawsuits from companies such as 3Dfx and were attempting to recover from a failed merger with Japanese company Bandai that occurred in January, 1997. The eventual release of Sony's 128-bit over hyped successor complicated matters with its backwards compatibility and ability to play DVDs (more bang for the buck). The President of Sega Sholchiro Irimajiri steps down and is replaced by Isao Ohkawa. One of Ohkawa's first steps is to issue an ultimatum and 500 million dollars to Sega of America to make the Dreamcast healthy in the U.S. market again. Sega also faced difficulties in a  price war with Sony. Sega initially could not afford to lower the price of the console or they would never meet the break-even point due losses from previous console failures. (Console manufacturers actually lose money for each console sold and hope to recap losses by licensing each game released for the console.) With the announcements by Nintendo and Microsoft of new consoles, Sega knew they couldn't hold out.

On January 31, 2001, Sega of America announces a major restructuring. The price the Sega Dreamcast dropped to $99.95 on February 4 and production of new systems ceased on March 31. Sega left behind the hardware business and became a software developer. Sega of Japan followed suit two days later.

The Sega Dreamcast was an amazing console and possibly one of Sega's greatest successes. It opened the gateway to console online gaming and its heart lives on in Sega's NAOMI arcade board. Its a shame that the Dreamcast's success could not save Sega as a hardware company, but its amazing game library lives on in console / PC ports.

FACT: Sega's choice to use a simplistic operating system to run its console was not only a benefit to 3rd party software developers, but also to private programmers around the world. Even after Sega announced they would no longer support the console, the Dreamcast lives on special thanks to these amazing private software authors.

Site's such a DCEmulation are the go to place to find MP3 Players, VCD Players, emulators and even homemade games (such as dRxLax) all capable of running on the good ole Sega Dreamcast. Best of all...these authors do it for free. A special thanks to them.
 

 
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Pictures & Media

Various pictures for this console.  Click pictures to enlarge.

Sega Dreamcast
Sega Dreamcast
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Sega Dreamcast
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Some optional accessories for the Sega Dreamcast
Official Sega Dreamcast Keyboard
 
Sega Dreamcast Keyboard

Sega Dreamcast Keyboard

Sega Dreamcast logo Official Sega Dreamcast VMU
 
Sega Dreamcast VMU

Sega Dreamcast VMU

BLAZE MP3 Player
Popular media player for the Dreamcast
 
BLAZE MP3
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Specs & Manuals

For the hardware enthusiasts out there - all the detail you\we love.

 Processor Type  Processor Speed  Other Processor Information RAM \ Video RAM
128-bit Hitachi SH4 CPU

200 MHz \ 360 MIPS \ 1.4 GFLOPS

PowerVR2 CLX2 GPU 16 MB \ 8 MB

Screen Resolution

Color Palette

Polygons \ Sprites

Audio
Up to 640 x 480 16.7 M 3 M polygons\sec 64-Channel Yamaha AICA Sound
Processor (32-Bit ARM7 RISC CPU)

Media Format

Media Capacity

Games Released

Other Supported Formats

Proprietary GD-ROM (12x Yamaha) 1.2 GB Approx. 690 MP3 (via player software)

Internal Storage

External \ Removable Storage

Game Controllers

Other Game \ Peripheral Devices

None Visual Memory Unit (128 KB)
4X Memory Card (512 KB)
Mutli-function Gamepad with
shoulder trigger buttons
Keyboard, Rumble Pack, Mouse, MIDI
cable, Microphone, Digital Camera
Controller Ports Network Ports

Other Ports

Audio \ Video

Four (4) 33.6 kbps Internal Modem
(57.6 kbps NA\European models)
None RF \ Composite \ S-Video
(VGA via optional accessory)

Power Supply - Internal

Other Outputs

 Other Details \ Notes

AC 100-120V, 50/60Hz, 27W None Customized Windows CE operating system with DirectX support
Manuals
Sega Dreamcast Owners Manual (PDF) - 31.4 MB
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Games & Emulation

Games, media format, emulators and screen shots for titles released on this system.

Sega Dreamcast Game Banners

Sega Dreamcast - Online EnabledSoftware for the Sega Dreamcast was distributed on the GD-ROM format, which were packaged in the standard jewel case.  Initially the cover art for US titles featured a white, concave side banner, which was subsequently changed to black with an added Dreamcast logo.  An example of this change is pictured to the left.

The Dreamcast was also the first mainstream console to include networking capabilities built directly into the hardware.  Most games which took advantage of this multiplayer network gaming featured an Online Enabled button image on the front cover.  Details on the specific requirements, supported accessories and online features were located on the back of the casing.  Examples of Online Enabled games are pictured to the right.

Online access was initially provided through the SegaNet ISP, which was a shirt lived venture.  After less than one year of service, SegaNet was shut down and third party suppliers entered the scene.
 

SegaNet logo

Sega Dreamcast Game Boxes

Sega Dreamcast game collection

Sega Dreamcast Game Screenshots

18 Wheeler American Pro Trucker

18 Wheeler American Pro Trucker screenshot

Cannon Spike

Cannon Spike screenshot

Capcom vs. SNK

Capcom vs. SNK screenshot

Carrier

Carrier screenshot

Crazy Taxi

Crazy Taxi screenshot

Daytona USA 2001

Daytona USA 2001 screenshot

Dead or Alive 2

Dead or Alive 2 screenshot

Deadly Skies

Deadly Skies screenshot

Giga Wing 2

Giga Wing 2 screenshot

Grandia 2

Grandia 2 screenshot

Gunbird 2

Gunbird 2 screenshot

Hundred Swords

Hundred Swords screenshot

Jet Grind Radio

Jet Grind Radio screenshot

Mars Matrix

Mars Matrix screenshot

Marvel vs. Capcom 2

Marvel vs. Capcom 2 screenshot

NBA 2K2

NBA 2K2 screenshot

NFL 2K1

NFL 2K1 screenshot

Phantasy Star Online

Phantasy Star Online screenshot

Rayman 2

Rayman 2 screenshot

Rez

Rez screenshot

Sega Bass Fishing 2

Sega Bass Fishing 2 screenshot

Skies of Arcadia

Skies of Arcadia screenshot

Sonic Adventure

Sonic Adventure screenshot

SoulCalibur

SoulCalibur screenshot

Star Wars: Jedi Power Battles

Star Wars: Jedi Power Battles screenshot

Street Fighter 3: Third Strike

Street Fighter 3: Third Strike screenshot

Virtua Cop 2

Virtua Cop 2 screenshot

Striker 2

Striker 2 screenshot

Virtua Tennis

Virtua Tennis screenshot

World Series Baseball 2K1

World Series Baseball 2K1 screenshot

Third Party Emulators
Program Website Description

DEmul

http://demul.emulation64.com/

Dreamcast emulator for Windows based systems.
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Models

Additional authorized releases for this console.

 
The Sega Dreamcast had a number of Limited \ Special Editions released, but only had three basic models due to its limited production run.  The initial release featured a 33.6 kbps modem, while systems released after September 1999 featured an upgraded 57.6 kbps unit.  The disc drives were also altered sometime in early 200 to provide upgraded anti-piracy protection for the system.  Most of the variations involve changes in the color of the chassis and packaging. 

The original model had a light grey chassis, while later releases featured a myriad of different color combinations (chassis, logo, lighting indicators, etc.),  Here are a couple of our favorites.

Dreamcast Toyota
 
Sega Dreamcast Toyota
Dreamcast R7
 
Sega Dreamcast R7
Dreamcast Katana (Dev Unit)
 
 
Sega Katana (Dev Unit)
Please visit Sega Retro for other SE \ LE Dreamcast models.
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Clones

Non-licensed releases (clones).

 
TreamcastBy far, the most famous Dreamcast clones is definitely the Treamcast.  This system featured a built-in LCD screen and actually had a few different releases due to its popularity.  The following picture were obtained via eBay.

If you intend on acquiring one of these units, be prepared to shell out a few bucks.  In addition to having been released in multiple colors, accessories are also available for those that are diehard Dreamcast fans.  This clone is manufactured in China, yet it runs on standard 110/120 US power.  Another plus for this clone is that it is region-free.

If you plan on grabbing a clone for the Dreamcast, or for any system for that matter, the Treamcast is one of the best produced models available.

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Links

Highly recommended additional sites\resources for this system.

Name Website Description
DCEmulation http://www.dcemulation.org/ Great site for everything DC including free games!
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