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Bandai had continued their successful TV Jack console line since 1977. The final evolution of the TV Jack series came about in 1979 with the release of TV Jack 8000. This version was named Super Vision 8000 or Bandai TV Jack Micro Computer System. This release not only marked the series first programmable cartridge capable console (Actually one of the first Japan cartridge based-systems), but also marked Bandai's attempt to also delve into the computer markets. It was developed with the help of Logic Systems International (L.S.I). The Super Vision 8000 was an impressive console for its time. It was driven by an 8-bit NEC D780C (Z80 clone) processor capable of max 3.58mHz speeds. It also used a General Instruments AY-3-8910 audio chip, which supported 3 sound channels, and two general purpose parallel IO ports that are used for joysticks. Similar processors could later be found in the Amstrad GX4000 and the popular Japanese MSX computer line released in the 1980's. This makes the Super Vision 8000 well ahead of its time. The console chassis contained a housing for the controllers, and had a small divot at the bottom for possible keyboard support. Unfortunately being ahead of its time came at a price. The Super Vision 8000 retailed for a high price of 59,800 Yen, and came with a pack in game called "Missile Vader". The high price must have kept the console out of the hands of many gamers (Particularly since its TV Jack predecessors retailed for much less). Only six other games were released. Bandai later dropped support for Supervision 8000 in favor of becoming a distributor for Mattel's Intellivision in 1982. This marked the end of the TV Jack console line. FACT: The Super Vision 8000 console layout, particularly its controllers, may cause one to believe it is a clone of the Mattel Intellivision. Both consoles use the AY-3-8910 co-processor, but the main processors are quite different. The Super Vision 8000 used an 8-bit Zilog clone (3.58mHz) that was oddly faster then the Intellivision's 16-bit GI 1600 (500kHz), which displayed better graphics. The console's time of release can also lead you to believe it's a clone. Bandai announced the Super Vision 8000 at the Tokyo Trade Show in September of 1979. It was later released in December of that same year. The Intellivision was test marketed in late 1979, and was sold in 1980.
The Super Vision 8000 is clearly not a clone. However it is our theory that Mattel duplicated the
design of Bandai's controllers. To keep things cool, Mattel
approached Bandai with an offer to distribute the Intellivision
in Japan. Bandai later continues to remain a distributor well throughout the 1980's. Hmmm. |
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This console is often mistaken for being a clone of the Mattel Intellivision, primarily due to controller design. However, the exact opposite actually applies. The Super Vision 8000 was released prior to the Intellivision, and the internal hardware specifics are completely different and not compatible at all. The story behind the controller similarity is varied, with half of those with actual knowledge of both systems siding with the thinking that Mattel was the original developer, the other stating it was Bandai. There seems to be more historical data to side with the former in this debate.
Though the hardware technology at the time (1979) in Japan was not as advanced as that in the USA, there is
evidence that the Super Vision 8000 was developed independently, and prior to, the Intellivision. Further, there are claims that
Bandai
was going to sue Mattel for patent right violation(s) when the initial Intellivision was displayed at a gaming demonstration
forum. There seems to be some validity to this story since Bandai
gained the rights in 1980 to be the sole manufacturer of the
Intellivision console in Japan. With the
Super Vision 8000 not selling well at the time (due to the high price and a changing Japanese market), Bandai focused their efforts
on production of Intellivision units. This eventually lead to the cessation of production and development for of the Super Vision
8000
within one year of its release. |
Game & System Demo Video Video courtesy of our good friend Eric Krust. |
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Various picture\media for this console. Pictures courtesy of the system that Marriott_Guy purchased from our good friend Eric Krust. Click pictures to enlarge. |
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For the hardware enthusiasts out there - all the detail you\we love. |
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Games, media format, emulators and screen shots for titles released on this system. |
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Software for the Bandai Super Vision 8000 was distributed on ROM cartridges. Bandai was the sole developer of games for this console, releasing seven (7) titles during its brief life span. Missile Vader came packaged with the system. The boxes themselves are constructed of a rather flimsy, cheap cardboard that opens up book-style. A plastic housing provides storage for the cartridge the game box. Due to the extremely limited run, all games for the Bandai Super Vision 8000 are horribly difficult to acquire. Expect to invest upwards of $120 USD for any of the titles. A special thanks to Dento Teramachi at Classic VideoGame Station:Odyssey for providing some of the pictures featured below. |
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Game Boxes for the Bandai Super Vision 8000
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Bandai Super Vision 8000 Sample Game Packaging |
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Bandai Super Vision 8000 Game Screenshots |
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Cassette 1 - Missile Vader![]() |
Cassette 2 - Space Fire![]() |
Cassette 3 - Othello![]() |
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Cassette 4 - Gun Professional![]() |
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Cassette 5 - PacPacBird![]() |
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Cassette 6 - Submarine![]() |
Cassette 7 - Beam Galaxian![]() |
Unreleased - Super Tank![]() |
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Additional authorized releases for this console. |
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Non-licensed releases (clones). |
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Highly recommended additional sites\resources for this system. |
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visitors since 01-Apr-2008 |
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Copyright 2008-2011 The Video Game Console Library. This website and the information contained within it is protected by
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