.

Taito WoWoW

PROTOTYPE

  DW FACTS by Dark Watcher

PROTOTYPE

Page content, development and design by Marriott_Guy
Developer Manufacturer Release Date Country(s) Initial Price Model Number Game Releases Overall Rating
Taito Taito Proposed for 1992 N\A Unknown N\A 0 N\A
Ratings Reviews Pictures\Video Specs Games\Emulation Models Clones Links
Taito WoWoW
Ratings
Consoles are rated based upon the available technology at the time of its release.  Ratings based upon a 10 point scale (10 being excellent\very rare).
Console Design (appearance, functionality) N\A
Console Durability (sturdy or frail and fragile) N\A
Controllers (design, response, feel, use) N\A
Graphics (graphical capability and presentation) N\A
Audio (sound, music, speech, effects) N\A
Media (game media format, design, durability) N\A
Packaging (appeal, durability of packaging) N\A
Game Library (quality, quantity of game library) N\A
Innovations (technological industrial strides) N\A
Gamer Value (good investment for the gamer?) N\A
Collector Value (good collector investment?) N\A
Games Rarity (general availability of games) N\A
Console Rarity (general availability of a system) N\A
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Reviews

 
Taito WoWoW

DW FACTS
 
- by Dark Watcher

One of the most difficult console prototypes to get information on. This system was developed in joint-venture between JSB (owner of the Japanese satellite TV channel WoWoW), the coin-op company Taito and the Japanese software editor ASCII and was presented in 1992 at the Tokyo Game Show. The console would have been a 16-bit CD based machine built around Taito's arcade circuitry. The WoWoW would have been able to produce near perfect Taito arcade game translations. A similar goal that another former 3rd Party arcade software developer accomplished (SNK and Neo Geo). The most innovative idea was the system could receive games via a satellite antenna (transmitted like a TV or radio station). The white card visible from the front of the console would most likely be the method of payment. Perhaps similar to the use of phone cards. Each card would authorize a specific length of game time.

Taito logo

The console was never released to the public, but the idea of transmitting games via satellite was later used by Nintendo with the Satellaview (BS-X).
 


 
HANDS ON REVIEW
 

Unfortunately a HANDS ON REVIEW will never be available since this console was never released.
 

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Pictures & Video

Various picture\media for this console.

No other pictures are available for this system.

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Specs

For the hardware enthusiasts out there - all the detail you\we love.

Despite our research, we were able to not locate any information on the specs for this proto.

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Games & Emulation

Games screen shots and\videos released for this system.

No known games were developed for this proto.
Third Party Emulators
Program Website Description

System was never released.

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Models

Additional authorized releases for this console.

System was never released.
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Clones

Non-licensed releases (clones).

System was never released.
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Links

Highly recommended additional sites\resources for this system.

Name Website Description
Know of a great website to add here?  Let us know!
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visitors since 01-Apr-2008
Page last updated 11-Dec-2011

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