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![]() Pictures courtesy of Steve Or Steven Read. |
In 1982, a company called Entex Industries introduced a portable system that demonstrated how well LED technology could be used in a game system. Their system, called Adventure Vision, is not exactly what you would call a handheld. It is called a tabletop. It has a mock arcade cabinet design that measures 13.25" X 10" X 9". However, the Adventure Vision still falls under our guidelines of being a console, just a portable version. Rather then using a simple LED layout with plastic overlay graphics, the Adventure Vision used 40 vertical red LEDs and a constant rotating mirror to create "dot-matrix like" graphics at 150 x 40 resolution drawn at 15 frames/sec. This was quite impressive for its time. The controls accommodated both left handed and right handed gamers and (unlike LCD games) played best in dimly lit areas. It was a power hog though, and needed 4 "D" cell batteries.
Even though it was an impressive machine, the Adventure Vision did not last long. Entex manufactured the units for only a year and up to 50,000 to 100,000 systems were reported sold. Other then the pack-in game Defender, only 3 other cartridges were produced (Turtles, Super Cobra and an Asteroids clone called Space Force). Today, the Adventure Vision is a hot collectors item. Good luck trying to find one (hehe) FACT: The Adventure Vision's red
graphics display and rotating mirror would be used years later by famous handheld inventor named Gumpei Yokoi. The device was called the
Virtual Boy. |
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Not quite a console and not quite a hand held, the Entex Adventure Vision is one of the holy grails of
video game collectors. Released in 1982 to a lukewarm reception, the
Adventure Vision had only about a year lifespan on the market before it was pulled. The consoles that were sold were fragile and
troublesome, so few have survived to today. This makes it difficult to find a working example and nearly impossible to find one for a low
price. It's estimated that only 10,000 of the consoles were made with 1,000 each of the three extra games. The original price of the console
was $79.99 with the extra games selling for $14.99. |
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Powered by a 733 KHZ processor (yes, KHZ, not MHZ) Intel 8048 processor with 1K of RAM and an additional 64 bytes in the processor, the Adventure Vision was not a powerhouse, even by 1982 standards. Sound is handled by a COP411L microprocessor which allows the generation of 16 pure tones and 13 sound effects. The cartridges are just a 1k eprom wrapped around a plastic connector that plugs into the base of the console, right in front of the screen. The controls on the Adventure Vision consist of a short 4 way joystick flanked by 4 buttons in a diamond pattern on each side of the joystick. This allows for ambidextrous play. The controls feel good and work well, given the nature of the games. The Adventure Vision's most unique feature is its display. Created by a line of 40 LEDs and a spinning mirror, the Adventure Vision can generate a 2 color, 150x40 display at 15 fps. Despite the relatively high resolution for an LED based game, the display is shaky and very fatiguing in even short game play sessions. A total of 4 games were released for the Adventure Vision, which is very handy as there are exactly four spots on top of the console to store cartridges! All four of the games are based on arcade games of the time. The pack in game, Defender, is a bit difficult to play as it is sometimes hard to tell which lander has captured a person, but it is still fun and controls well with the joystick handling up, down, thrust, and reverse as opposed to using buttons like the arcade original. My favorite out of the four games is Super Cobra, which is surprisingly fun to play. It captures the essence of the arcade original almost perfectly. Space Force is simply an Asteroids clone, but plays well. There are a few moments of slowdown, in particular when the UFO crashes into an asteroid and the sound plays, but overall it runs smoothly. The programmer was even able to capture the repetitive bass line of the arcade, though with slightly less aural impact. The final game is Turtles, another arcade port which I am not fortunate enough to own or have access to for this review. I'm always looking for it though! As mentioned above, playing the Adventure Vision is a bit fatiguing due to it's display, but it is a fun console and the games are actually pretty good for LED games. It is not a console you would spend a whole lot of time with, but unlike many of the other rare consoles, the games are not all bad. |
Game Informer issue #99 - page 1 |
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Few other consoles will have the star power of the Adventure Vision. It's a well known grail item that
any true collector will have at least heard of. The only downside to hunting for an Adventure Vision is that you will often find
yourself bidding against hand held collectors as well as console collectors, making the interested audience that much bigger. But if you can
get your hands on one, you will have a high end piece that few others will get to experience. |
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Various picture\video media for this console. Pictures courtesy of Steve Or Steven Read via an his eBay auction (one in which Marriott_Guy lost). Click pictures to enlarge. |
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Articles\Advertisements for the Entex Adventure Vision Pictures proved courtesy of AdventureVision.com. |
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1982 Entex Industries Inc. Dealer Catalog Page archived by Jaro Gielens. |
1982 Sears WishBook Article archived by Steve Bender. |
1983 Electronic Fun-Computer Games Article archived by Steve Bender. |
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For the hardware enthusiasts out there - all the detail you\we love. |
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Games, media format, emulators and screen shots for titles released on this system. |
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The boxes themselves are constructed of sturdy cardboard which contain the game, instruction manual and any
flier to correct errors in the manual.
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Entex Adventure Vision Cartridges
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Entex Adventure Vision Game Screenshots |
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Defender![]() |
Super Cobra![]() |
Turtles![]() |
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Entex Adventure Vision Game Boxes |
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Additional authorized releases for this console. |
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No other additional models have been released to date.
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Non-licensed releases (clones). |
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Highly recommended additional sites\resources for this system. |
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visitors since 01-Apr-2008 |
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Copyright 2008-2011 The Video Game Console Library. This website and the information contained within it is protected by
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