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In the 1990's, SNK took a chance at bringing their arcade games to the home console market by creating the Neo Geo AES system. The home system garnered a niche fan base despite its high price tag. In 1994, Capcom saw an opportunity to venture into this niche home market. Gamers enjoy popular arcade titles without Capcom having to pay royalties for "lower quality" home conversions on other systems. Not a bad idea! Rather then recreating their CPS-1 arcade board packs for home market use, Capcom created an adapter that could interface with existing boards. The Capcom Power System Changer (or CPS Changer) plugged into the arcade board CPS-1 JAMMA connectors. It provided two joystick ports, TV composite video output, TV S-Video output and an 8 channel mono audio output (no stereo sound). Obviously the CPS Changer requires the arcade board, so Capcom sold the adapter in a package deal. The package containing CPS Changer, one CPS fighter controller, and the Street Fighter II Turbo arcade board sold for 39,800 yen. Other compatible arcade boards could be purchased for 20,000 for a single title, 2 for 38,800 and 3 for 55,000 yen. See the Games section for compatible titles. Due to the high cost of using CPS Changer, and the fact that home console conversions were reaching near perfect arcade quality, sales began to dwindle. By March of 1996, Capcom had dropped all support for CPS Changer.
FACT: Capcom decided to give owners one last hurrah for purchasing their product. Capcom
released a special conversion of their CPS-2 arcade board title
Street Fighter Zero for the CPS Changer. The game was rewritten with reduced sound samples, and color depth. It was sold for 35,000
yen as a farewell gesture. |
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The CPS Changer console itself is really more of a Supergun or JAMMA interface than it is a proper console. It does not feature its own processor or RAM, relying instead on the processing power of the board set used in each game. The console is really just a way to interface the games to a standard television, provide power to the game's board set, and allow for controllers to be connected. The preferred controller is the Capcom CPS Fighter, a six button fighting stick released for the Super Nintendo. The CPS Fighter was released in both Japan and the USA, so finding one is not terribly difficult. All of the CPS Changer games run on a standard CPS-1 motherboard. The CPS-2 confusion comes about as Capcom used the enclosure that was designed for the later CPS-1 games, known as the CPS Dash, to protect the CPS Changer games. This makes the games look similar to the CPS-2 arcade releases. Internally, CPS Changer games are identical to their CPS-1 counterparts. Minor tweaks were made to the code to eliminate the need for coin ups and to allow for software settings for difficulty and controller settings. Commonly mistaken as a CPS-2 based system, the CPS Changer only features one game from the CPS-2 library, a special version of Street Fighter Zero, which was the last game of the 11 total released for this system. Other notable titles include the pack in Street Fighter 2 Turbo as well as beat-em ups Final Fight and Warriors of Fate. Every game released, with the exception of Street Fighter Zero, are arcade perfect in every way. Street Fighter Zero was scaled back graphically due to the lesser power of the CPS-1 board over the CPS-2. Though it is not a standard JAMMA connector, it is possible to build an adaptor cable to use most standard JAMMA PCBs with it. If this is your goal though, it is much more financially responsible to build a Supergun or buy a JAMMA cabinet. Both will be much cheaper than the cost of the CPS Changer and will give you more capabilities in the long run. The CPS Changer rarely shows up for sale in the US or
even on eBay. If you are looking for one, be prepared to have a proxy bidder in Japan and start watching Yahoo Japan auctions. The current
pricing trends seem to put not only the games but also the system at between $700-$1000 a piece. Because of this and the relative ease with
which the arcade versions of these games can be found, it is difficult to recommend this console to anybody but the most hardcore of
collectors. Even among other collectors, you won't find too many people that know about the CPS Changer. That makes it a central piece
to anybody that is into obscure, Japanese hardware. |
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Various pictures\media for this console. Click pictures to enlarge. |
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For the hardware enthusiasts out there - all the detail you\we love. |
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Games screen shots\videos released for this system. Click pictures to enlarge. |
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Captain Commando![]() |
Final Fight![]() |
King of Dragons![]() |
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Knights of the Round![]() |
Muscle Bomber![]() |
Saturday Night Slam Masters![]() |
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Street Fighter II![]() |
PCB Board |
Warriors of Fate![]() |
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Warriors of Fate - Intro Video courtesy of 98PaceCar. |
Warriors of Fate - Game Play Video courtesy of 98PaceCar. |
Street Fighter 2 Turbo Game Play Video courtesy of 98PaceCar. |
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Additional authorized releases for this console. |
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Non-licensed releases (clones). |
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Highly recommended additional sites\resources for this system. |
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visitors since 01-Apr-2008 |
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