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by Dark Watcher |
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What do you call a machine that lets you play music, games, karaoke, interactive software and over 7,500 movies with the high-quality
picture available? A $2000+ technical masterpiece that only the wealthy could afford. The Pioneer LaserActive was a rare, expensive (unit alone $700), but interesting game playing machine. It was debuted to compete against the 3DO in October of 1993. It provided the ability to play games on Laserdiscs (the precursor to the DVD). The LaserActive used the MPEG-1 video standard for sharp / smooth FMV. It was capable of running popular arcade Laserdisc titles such as Dragon's Lair and Space Ace. Also available for the unit was a Laser Karaoke pack that retailed for $350. It came with a miniature mixer and microphone that could play over 250 titles. So how does this machine fit into the world of video game consoles? |
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The Pioneer LaserActive used add-on devices called LD-ROM packs. Each pack retailed from $400 to $600 dollars. The first pack released was the Mega-LD pack that was developed in conjunction with Sega
Enterprises. This pack allowed you to play 8 and 12-inch LaserActive Mega-LD disks, Sega CDs, Genesis carts, and CD+G discs. The pack
came with the Mega-LD game Pyramid Patrol and the four-in-one game CD that contained Revenge of Shinobi, Golden Axe, Streets of Rage
and Columns. The LD-ROM2 pack was developed in conjunction with NEC Home Electronics. This pack could play 8 and 12-inch LaserActive LD-ROM2 discs, NEC CD-ROM2 discs, Super CD discs, HuCard games, and CD+G discs. The package came with Econosaurus and the 4-in-1 CD that contained Gate of Thunder, Bonk's Adventure, Bonk's Revenge and Bomberman. The only other software known to be released for each of the packs were Space Berserker, and High Roller for the Mega-LD, Vajra and Manhattan Requiem for the LD-ROM2. The LaserActive has garnered a cult following and goes down as one of the most expensive console hybrids in recent history. |
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by Marriott_Guy |
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As stated in previous reviews, the drive for many hardware manufacturers was all about producing an all-inclusive multimedia device.
In 1993, Pioneer entered the foray with the release of the LaserActive. Competing directly with Panasonic (3DO) and the Philips
(CD-i), Pioneer upped the ante in this genre by basing their system on Laserdisc technology (the precursor to the DVD format).
At the time, the LaserActive was the closest system to deliver a product that did meet most of the multimedia demands of the consumer
- movies, games, karaoke, music, edutainment - all presented in the best audio\video quality available. The system has another
feather in its cap - it was one of the very few truly multi-platform units released (ala Dina 2-in-one). Describing the physical characteristics of Pioneer LaserActive can be summed up in one word - a behemoth. This system is definitely one of the largest video game console ever released (second only to the RDI Halcyon). Weighing in at 25 lbs and measuring 6" H x 17" W x 15" D, this beast truly stands out in any display. A durable hard plastic front casing elegantly displays the various system controls. The chassis itself is made of sturdy steel with multiple air vents to allow plenty of ventilation (definitely required when firing up this system). The somewhat conservative, though modern, facing features large soft-button controls, two (2) media trays (one for Laserdiscs, the other for standard CDs) and a large, cavernous rectangular hole to the bottom left - the modular housing. |
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The LaserActive could not play games as a stand alone system - it requires expansion modules called PAC units. The following is a list
of the modules that were released (US release \ Japan release) and their respective description:
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With the respective module (Sega\NEC), games were presented identically to their parent system. The specifically designed Laserdisc
games for each system were graphically superior but lack the control delivered on similar games on the original systems. Also,
releases on the Laserdisc format (LD-ROMs) are high maintenance. The discs are huge (12" in diameter) and about 7 times as thick as a
standard CD - this equates to a higher drop/scratch rate when simply inserting a disc into the system for play. There were around 20
LD-ROM game releases for the Sega PAC module; 9 for the NEC PAC. To purchase one of these systems in 1993 required a substantial amount of disposable income. The going price at the time - $970 USD (roughly $2,000 in today's dollars)! Now, bear with me, this price would only net you a system that could play movies/music - forget about playing games. The Sega or NEC PAC expansion pack will cost another $600 - each! Feel like singing along to your favorite tune and controlling your LaserActive from your PC - tack on another $700 ($350 each). All told, to be able to enjoy your existing Sega and NEC library, practicing for the next American Idol and controlling your new purchase via PC (who wants to do this anyway) would have cost you roughly $2,900 in 1993 ($4,500 in today's dollars). If you wanted any of the slick LD-ROM games you had to fork over another $120 per game! Obviously, this alienated 99% of the buying public. Why buy one of these when you could collectively buy the components you really wanted for a lot less? The Pioneer LaserActive is the second highest priced video game console of all time (once again, right behind the RDI Halcyon). The Pioneer LaserActive is a cool system to own, but only for the true console collector. The console initially failed on a number of levels - pricing, target audience and lack of promotion. Overall shipping prices are high due to the weight and dimensions of this system. The US version is more rare compared to the model released in Japan (both are identical in terms of technology). |
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![]() Vince's CIB awesome LaserActive Hardware Collection. That is just pure heaven! |
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