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| Reviews | ||||||||||||||||||||||||||||||||||||||||||||||||||
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What do you call a machine that lets you play music, games, karaoke, interactive software and over 7,500 movies with the high-quality picture available? A $2000+ technical masterpiece that only the wealthy could afford. The Pioneer LaserActive was a rare, expensive (unit alone $700), but interesting game playing machine. It was debuted to compete against the 3DO in October of 1993. It provided the ability to play games on Laserdiscs (The precursor to the DVD). The LaserActive used the MPEG-1 video standard for sharp / smooth FMV. It was capable of running popular arcade Laserdisc titles such as Dragon's Lair and Space Ace.
Also available for the unit was a Laser Karaoke pack that retailed for $350. It came with a miniature mixer and microphone that could play over 250 titles. So how does this machine fit into the world of video game consoles? The Pioneer LaserActive used add-on devices called LD-ROM packs. Each pack retailed from $400 to $600 dollars. The first pack released was the Mega-LD pack that was developed in conjunction with Sega Enterprises. This pack allowed you to play 8 and 12-inch LaserActive Mega-LD disks, Sega CDs, Genesis carts, and CD+G discs. The pack came with the Mega-LD game: Pyramid Patrol, and the four-in-one game CD that contained Revenge of Shinobi, Golden Axe, Streets of Rage, and Columns. The LD-ROM2 pack was developed in conjunction with NEC Home Electronics. This pack could play 8 and 12-inch LaserActive LD-ROM2 discs, Turbo DUO CD-ROM2 discs, Super CD discs, HuCard games, and CD+G discs. The package came with Econosaurus and the 4-in-1 CD that contained Gate of Thunder, Bonk's Adventure, Bonk's Revenge and Bomberman. The only other software known to be released for each of the packs were Space Berserker, and High Roller for the Mega-LD, Vajra, and Manhattan Requiem for the LD-ROM2.
The LaserActive has garnered a cult
following, and goes down as one of the most expensive console hybrid in
recent history. |
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As stated in previous reviews, the drive for many hardware manufacturers was all about producing an all-inclusive multimedia device. In 1993, Pioneer entered the foray with the release of the LaserActive. Competing directly with Panasonic (3DO) and the Philips (CD-i), Pioneer upped the ante in this genre by basing their system on Laserdisc technology (the precursor to the DVD format). At the time, the LaserActive was the closest system to deliver a product that did meet most of the multimedia demands of the consumer - movies, games, karaoke, music, edutainment - all presented in the best audio\video quality available. The system has another feather in its cap - it was one of the very few truly multi-platform units released (ala Dina Two-In-One). There were really only three requirements to purchase one of the beauties in 1993 - a forklift, a large amount of disposable income and an IQ under 70. We'll take a look at these items in the same order.
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The LaserActive could not play games as a stand alone system - it requires expansion modules called PAC units. The following is a list of the modules that were released (US release \ Japan release) and their respective description:
Those were the main modules released. A pack for 3D Goggles and an adaptor were also sold for this system, but I do not have these and know very little about them. The modules slide into the system on the left hand, bottom side of the main LaserActive system. The power must be turned off when switching out expansion PACs. There is a manual eject button that resides on the front of the unit that facilitates this function. Inserting modules into the system is rather delicate, or so it feels. They do snap into place firmly, but the weight alone of the PAC units tends to make one a bit cautious while doing so. The two game PACs came with the appropriate, Pioneer logo-stamped game controller (Sega\NEC).
With the respective module (Sega\NEC), games were presented identically to their parent system. The specifically designed Laserdisc games for each system were graphically superior but lack the control delivered on similar games on the original systems. Also, releases on the Laserdisc format (LD-ROMs) are high maintenance. The discs are huge (12" in diameter) and about 7 times as thick as a standard CD - this equates to a higher drop/scratch rate when simply inserting a disc into the system for play. There were around 20 LD-ROM game releases for the Sega PAC module; 9 for the NEC PAC. Earlier I mentioned that one had to have a great deal of disposable income as a requirement to be able to purchase the LaserActive back in 1993. The going price at the time - $970 USD (roughly $2,000 in today's dollars)! Now, bear with me, this price would only net you a system that could play movies/music - forget about playing games. The Sega or NEC PAC expansion pack will cost another $600 - each! Feel like singing along to your favorite tune and controlling your LaserActive from your PC - tack on another $700 ($350 each). All told, to be able to enjoy your existing Sega and NEC library, along with playing American Idol by yourself and controlling your new purchase via PC (who wants to do this anyway) would have cost you roughly $2,900 in 1993 ($4,500 in today's dollars). If you wanted any of the slick LD-ROM games you had to fork over another $120 per game! Obviously, this alienated 99% of the buying public. Why buy one of these when you could collectively buy the components you really wanted for a lot less? That question can only be answered by those with the IQ under 70 or had so much throwaway money that it didn't really matter. The Pioneer LaserActive is the second highest priced video game console of all time (once again, right behind the RDI Halcyon). The Pioneer LaserActive is a cool system to own, but only for the true console collector. The console initially failed on a number of levels - pricing, target audience and lack of promotion. Overall shipping prices are high due to the weight and dimensions of this system. The US version is more rare compared to the model released in Japan (both are identical in terms of technology). A CIB unit will cost you around $225 for the Japanese model (plus an additional $160 S/H if coming from Japan), and $300 or so for a US model. |
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Various picture\video media for this console. Click pictures to enlarge. |
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Original Promo Video - Japan Video courtesy of CLDA100. |
Pioneer LaserActive - Front
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LaserActive User Demonstration Video courtesy of Feefler. |
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Pioneer LaserActive - Box Front
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Pioneer LaserActive - PAC-S10 Unit
(Sega)
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Pioneer LaserActive - Box Back
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Pioneer LaserActive - Promo Ad 1
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Pioneer LaserActive - Promo Ad 2
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Pioneer LaserActive - Promo Ad 3
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Pioneer LaserActive - Promo Ad 4
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Pioneer LaserActive - Promo Ad 5
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Pioneer LaserActive - Promo Ad 6
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| Specs | ||||||||||||||||||||||||||||||||||||||||||||||||||
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For the hardware enthusiasts out there - all the detail you\we love. |
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| Games & Emulation | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Games screen shots and\videos released for this system. Click pictures to enlarge. |
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Hyperion Release Date : 1994 Developer : Taito Requires Sega PAC Module Video courtesy of Feefler. |
Dragon's Lair
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Pyramid Patrol Release Date : 1993 Developer : Taito Requires Sega PAC Module Video courtesy of Feefler. |
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Varja Release Date : 1994 Developer : Datawest, Inc. Requires NEC PAC Module Video courtesy of CLDA100. |
Pioneer LaserActive Games Promo Ad
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High Roller Battle |
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| Models | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Additional authorized releases for this console. |
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| No additional models were released for this system - the US and Japan version are identical and game format is interchangeable (no region lock). | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Non-licensed releases (clones). Click pictures to enlarge. |
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NEC PDE LD1
Video courtesy of LaserDisc UK. |
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| Links | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Highly recommended additional sites\resources for this system. |
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