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The Video Game Console Library - Microsoft Xbox

Microsoft Xbox

  HANDS ON REVIEW by Tan            DW FACTS by Dark Watcher

Page content, development and design by Marriott_Guy
Developer Manufacturer Release Date Country(s) Initial Price Model Number Game Releases Overall Rating
Microsoft Game Studios Microsoft 15-Nov-01 Worldwide $299 USD F23-00097 750+ 8.0
Ratings Reviews Pictures\Video Specs Games\Emulation Models Clones Links
Ratings
Consoles are rated based upon the available technology at the time of its release.  Ratings based upon a 10 point scale (10 being excellent\very rare).
Console Design (appearance, functionality) 07
Console Durability (sturdy or frail and fragile) 08
Controllers (design, response, feel, use) 08
Graphics (graphical capability and presentation) 09
Audio (sound, music, speech, effects) 10
Media (game media format, design, durability) 09
Packaging (appeal, durability of packaging) 08
Game Library (quality, quantity of game library) 09
Innovations (technological industrial strides) 07
Gamer Value (good investment for the gamer?) 09
Collector Value (good collector investment?) 03
Games Rarity (general availability of games) 02
Console Rarity (general availability of a system) 01
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Reviews


  DW FACTS
 
- by Dark Watcher

Rumors concerning Microsoft and a console project began surfacing as early as 1999. Although they have been involved in PC gaming for years, Microsoft initially became involved in the console hardware market with their operating system that ran Sega Dreamcast. There is a strong possibility that this motivated Microsoft to enter the console market.


In March of 2000, the world's worst kept secret becomes public knowledge. After the opening of the Game Developers Expo, CEO Bill Gates delivered the keynote address and officially announces their new Xbox console to the world. Equipped with an Intel 733MHz Pentium III CPU, an Nvidia NV2a 250MHz graphics processor, 64MB of unified RAM, an 8GB hard drive, and out-of-the-box broadband Internet support, the Xbox was intended to be a major player in the console race. Although it shares numerous similarities, Gates stressed that the Xbox will not be a PC in a console's clothing. Whether it is or not is still debatable. The system uses a Windows 2000 kernel, a pared down system that has been streamlined specifically for games. Microsoft discouraged developers from including support for PC peripherals like the keyboard and mouse just to help console users feel at home.

Ever since Nintendo released the NES, the console market has been dominated by Japanese developers. Companies such as Atari and 3DO have tried to break the trend, but inevitably failed. Microsoft would see to it that the Xbox would succeed. With over 500 million dollars geared toward the Xbox marketing campaign, they used their deep pockets to not only market the console, but to also garner the software developer support that the console needed to appeal to gamers worldwide. .

The Xbox unveiled in full at the Consumer Electronics Show in Las Vegas in January 2001. With all the built in accessories, there would be no doubt that the Xbox can be noted as the largest home console in current history. Games would be in a DVD format which meant the console could also be used to watch DVD movies with the purchase of a separate remote. The remote was sold separately for $30 so that Microsoft could avoid pricey DVD licensing fees. The large bulky controllers seemed to be remodeled versions of their SideWinder PC game pads. Games could be saved either on the consoles 8GB hard drive, or via portable memory cards. The console would also be broadband ready (not 56k dial up) right out of the box.

The console was very developer friendly, and with the ability to port PC games with ease. However early demonstrations of what was shown failed to illustrate that the Xbox was three times more powerful than its competition (as Microsoft had stated in their earlier March press conference).

On November 15th 2001, Microsoft officially launched the Xbox console at an event in New York Times Square's Toys "R" Us. Over 18 games were launched with the console, but the main game to drive sales was a game called Halo. Microsoft reported over 1.5 million units sold from time of launch till the end of 2001. They also reported an average of 3 games sold with each unit.

With success garnered in the US, Microsoft set their eyes abroad. After numerous delays the console was finally launched in Japan on February 22, 2002. Understanding there would be skeptics among Japanese gamers, they saw to launching the system with 12 titles that catered to a more eastern flavor. Also complaints of the large bulky controller forced Microsoft to redesign it to a smaller scaled down version. To commemorate the launch, Microsoft also released 50,000 special edition Xbox units only for Japan. Unfortunately even with the major buzz Microsoft generated with the launch, the debut was marred by complaints from users that the console was scratching game discs and DVDs causing some stores to halt sales temporarily. The problem was corrected to the satisfaction of retailers, which then continued to sell the Xbox. Throughout the next few months, Microsoft struggled to sell out their initial shipment of Xbox units. Analysts believed that the scratch incident and the lack of interesting software for the Japanese market may have been the problem.

A month after the Japan launch, the Xbox made its debut in Europe. Microsoft's hope to achieve the level of success as it had done in the US came close, but not close enough. Six weeks after the Xbox's European launch, they slashed the price of their Xbox console by nearly 40 percent. European gamers who already bought an Xbox got a free "thank-you package" from Microsoft, including two free games and an extra controller. Further worldwide price cuts triggered an early price war that was good for gamers.

The Xbox console had a rocky start, but since then has brought aboard many talented 3rd Party software developers including old hardware guru Sega. Microsoft also introduced their online strategy called Xbox Live. No matter how you look at it, the Xbox is truly an amazing machine. A machine that broke the pattern of American made console failures. Impressive to say the least.

After the release of their Xbox 360 game console, Microsoft dropped support for the Xbox. However, some Xbox games continue to live on thanks to the new consoles backwards compatibility.
 

  
  HANDS ON REVIEW

  - by Tan (27-Nov-09)

The Xbox for all intents and purposes, represents a melding of both innovations of the past and the standards of gaming consoles which are common place today. You have standard equipment like memory cards alongside hard drives in the same system. Regular dual analog sticks, largely unchanged from that of previous systems in many respects, that control (what was at that time) a complex user interface with many new features. One minute your playing good 'ole Ms. Pac-Man via Xbox Live. The next you're manipulating a character through a fully rendered 3D world with realistic physics. Some would call this the ultimate plug 'n' play PC experience. I call it the bridge which spans the gap between simpler, mainly video game oriented machines of the 90's and the complex, multi-function home entertainment, social networking machines we have today.

Now your probably thinking that very little of the Xbox in its design, technology or services was truly innovative at the time. Of course you'd be right. What Microsoft did that made it important to gaming as an industry, was merge all of these great ideas and roll it into one machine. They did that by mixing the game console experience with that of PC gaming in a way that was more accessible to the general population. How that differs from its direct competitors, the Sega Dreamcast, the Sony PlayStation 2 and the Nintendo GameCube, is that games from the PC library came to our televisions without a lot of sacrifices in quality and that the online multiplayer aspect was present as well. Counterstrike from the couch? Buy an Xbox. Couldn't keep up with the crazy system specs required to run the latest and greatest PC games like The Elder Scrolls III: Morrowind? Then maybe like me you bought an Xbox instead of a new video card.

At first glance, this thing is a huge brick of black plastic. Even today jokes are still being told as at the time it was unprecedented in size and weight. After all, it's not like your going to fit a computer inside anything less than a case nearly the size of a desktop PC! Something that's 32.0 centimeters by 10.1 cm by 26.0 cm (12.6 by 4.0 by 10.2 inches) and weighing 4 kilograms (8.8 pounds) wasn't really meant for your standard entertainment center. At least not without occupying the space your stereo receiver should be taking.

Unlike many gamers, I actually preferred the larger controller that was sold at launch. The "Duke" as it has been called, just feels more solid and the larger frame with wider button placement screams comfort for those of us with larger hands. With games like Project Gotham Racing, I soon came to appreciate the analog triggers as opposed to the clicky shoulders buttons on controllers I had used in the past. Caught somewhere between a Sega Dreamcast design and that of the PlayStation it wasn't hard to get used to. The D-pad however is absolutely atrocious. You can tell it's not there to serve any primary function and 2D games, few as they were, suffered for it.

Looking back on the Xbox through hindsight and eight years of experience with it I realize how it has impacted both my own playing and the industry at large. The fine line between PC and console is a whole lot thinner and in some ways PC gaming has suffered because many developers and publishers are looking at it now as a secondary market. What the Xbox did was show how many games that were traditionally on the PC, could be marketed on a console with equal or better sales. A developer could port a PC game to the Xbox or the other way around and double their sales or better. While the same could be said of its competitors at the time, the Xbox had a distinct advantage with its PC-based heritage. In most cases (like Morrowind for example), the Xbox already beat the minimum hardware requirements for running the games on a PC but without the operating system bottlenecks. These PC ports started a tide of games that could now make the console jump and let Microsoft introduce new gamers to a wide-ranging variety of genres and franchises without the decades of established console history its competitors enjoyed.

All of this in turn created a system with an appeal for older gamers. Not that the Xbox didn't try to market titles for family gaming or younger audiences but the majority of its games hit their stride to a 20-something male demographic. I was among that demographic and being a PC gamer at the time I saw the Xbox as a way to have my cake and eat it too. While I didn't get a Baldur's Gate III on the PC I got two Baldur's Gate: Dark Alliance games instead. When I was disappointed in the lack of progress in the Mechwarrior franchise, I got Mechassault. The more I moved away from expensive upgrades to keep up with the latest and greatest PC games the more I was glad that I had an Xbox.

When I turned twenty-six years old in 2004 my wife bought me Star Wars Knights of the Old Republic II. My PC at the time couldn't match the recommended specs without upgrading it and the Xbox release came out a couple of months before the PC version did. So the holiday season that year found me sitting on a couch, comfy controller in hand, playing a game on a 27" TV with Cerwin Vega speakers pounding out 5.1 that just a few years earlier would have been on a 19" screen with PC speakers and a keyboard. Yes that cake was good indeed!
 


FACT
: The Xbox Special Edition console and controller are wrapped in a plastic black translucent textured skeleton. The jewel portion will be black with silver lettering. Xbox Special Edition was designed specifically for Japanese gamers to commemorate the Xbox Japan launch. In addition to the standard AV Cable, an otherwise optional Xbox Component AV pack was also included in the package. Gamers could enjoy games designed for HDTV and Dolby Digital 5.1 with this Component AV Pack. Lastly, a silver-plated key chain was also included as a special accessory. The key chain featured an engraved number and signature from Microsoft Chairman Bill Gates.

On a funny note, Microsoft had to also file for an injunction on a lawsuit filed by Florida based company Xbox Technologies for rights to use the Xbox brand name.
 

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Pictures & Video

Various picture\video media for this console.

G4 - History of Xbox Part 1/3


Video courtesy of ck44.
G4 - History of Xbox Part 2/3


Video courtesy of ck44.
G4 - History of Xbox Part 3/3


Video courtesy of ck44.
Banned Xbox Commercial - "Life is Short"


Video courtesy of Murdererer.
Australian Xbox Live Commercial


Video courtesy of nbaballer95.
Japanese Xbox Commercial


Video courtesy of JackBunji.
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Specs

For the hardware enthusiasts out there - all the detail you\we love.

 Processor Type  Processor Speed  Other Processor Information RAM \ Video RAM
 32-bit Micro-PGA2
(Pentium III based)
733 MHz 233 MHz "NV2A" ASIC (GPU) 64 MB DDR SDRAM (shared)

Screen Resolution

Color Palette

Polygons \ Sprites

Audio
480i, 480p, 576i, 576p, 720p, 1080i 32.0 centimeters by 10.1 cm by 26.0 cm (12.6 by 4.0 by 10.2 inches) 4 kg (8.8 pounds) Monaural, Stereo, Dolby Surround, Dolby Digital 5.1, DTS Surround

Media Format

Media Capacity

Games Released

Other Supported Formats

5x DVD-ROM

Up to 8.54 GB (Dual-layer DVD)

750+

CD-ROM, CD-R, CD-RW

Internal Storage

External \ Removable Storage

Game Controllers

Other Game \ Peripheral Devices

8 GB or 10 GB (formatted to 8 GB) 5,400 RPM hard disk (20 GB in small numbers also formatted to 8 GB)

8 MB Memory card

Dual analog, Dual trigger,
8 button with D-pad
DVD Movie Playback Kit, Joystick, Headset w/mic, Keyboard, Lightgun
Controller Ports Network Ports

Other Ports

Audio \ Video

Four (Proprietary USB 1.1 connector)

10/100BASE-TX wired ethernet Built-in Power supply
with detachable cord
Toslink, RCA connector, S-Video, RF, Composite, Component

Power Supply

Other Outputs

 Other Details \ Notes

96 watt, 12v DC ----  The BIOS was contained on a EEPROM from revisions 1.0-1.5.
Revision 1.6 changed to a EPROM and was no longer flashable.
 
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Games & Emulation

Games screen shots and\videos released for this system.

Project Gotham Racing
Release Date: 2001
Developer: Bizzare Creations
 
 
Video courtesy of bizarrecreations.
Halo 2 E3 Multiplayer Demo (2004)
Release Date: 2004
Developer: Bungie Studios
 
 
Video courtesy of lmull3.
Crimson Skies: High Road to Revenge
Release Date: 2003
Developer: FASA Interactive
 
 
Video courtesy of TheSirRip.
Blinx: The Time Sweeper
Release Date: 2002
Developer: Artoon
 
 
Video courtesy of Kimmorz.
Star Wars: Obi-Wan
Release Date: 2001
Developer: LucasArts
 
 
Video courtesy of FamilyGuyStarWars.
Mechassault
Release Date: 2002
Developer: Day 1 Studios
 
 
Video courtesy of XboxGamesVideos.
Third Party Emulators
Program Website Description

Cxbx

http://www.caustik.com/cxbx/

While not an actual emulator in the traditional sense, Cxbx converts Xbox executable files into Windows versions for use on PCs. Only a small handful of games are playable at this time.

Xeonn

http://www.emulator-zone.com/doc.php/xbox/xeon.html

An inactive project, it can run Halo (NTSC) but it is not playable yet.
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Models

Additional authorized releases for this console.


The various Xbox models, with the exception of the Special and Limited Edition releases, were identical in appearance. Revisions to the hardware had been made, mostly to discourage hacking of the Windows 2000 kernel as well as take advantage of advances in technology that made manufacturing both cheaper and produced improved components.

The last two digits of the serial number represent what country the system was built in. Mexico is 02, Hungary is 03, China is 05 and Taiwan is 06. With that in mind, here is an approximate timeframe for each revision and what country it was manufactured in:

o 1.0 - Built in Hungary between October 2001 and May 2002, Mexico between
           October 2001 and October 2002
o 1.1 - Built in China between August 2002 and February 2003, Mexico between
           November and December of 2002
o 1.2 - Built in China between December 2002 and March 2003
o 1.3 - Built in China and Taiwan between March 2003 and July 2003
o 1.4 - Built in China and Taiwan between July 2003 and March 2004
o 1.5 - While very little official information is known about this rare revision, it is
           estimated to have been built in China and Taiwan sometime between
           the end of the 1.4 run and the beginning of the 1.6 production
o 1.6\1.6b - Built in China and Taiwan between March 2004 and May 2005

Keep in mind that there were many exceptions due to the availability of the hardware components at hand and the relocation of many of the production lines to other countries. Here is a list of the most common changes and standard components used for each revision throughout the manufacturing history:

 Revision \ Kernel  Video Chip  DVD-ROM Hard Disc Drive
 1.0 \ 3944,4034,4036,4627 Conexant video chip with heatsink and fan Thomson 8 GB Western Digital or 10 GB Seagate
1.1 \ 4817,4972 Conexant with heatsink, no fan Thomson 8 GB Western Digital or 10 GB Seagate (20 GB Seagate in some PAL models formatted to 8 GB)

1.2 \ 5101,5713

Conexant with heatsink, no fan

Philips mainly with Thomson in limited numbers

8 GB Western Digital or 10 GB Seagate

1.3 \ 5101,5713

Conexant with heatsink, no fan

Samsung mainly with Philips and Thomson in limited numbers 8 GB Western Digital or 10 GB Seagate

1.4 \ 5101,5713

Focus FS454 video chip Samsung in the majority of models 8 GB Western Digital or 10 GB Seagate

1.5 \ 5101,5713

Focus FS454 video chip Samsung in the majority of models 8 GB Western Digital or 10 GB Seagate

1.6, 1.6b \ 5838

Xcalibur video chip Samsung and Philips with Hitachi-LG in some models after Sep. 2004 8 GB Western Digital or 10 GB Seagate

 

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Clones

Non-licensed releases (clones).

No clones were released for this system.
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Links

Highly recommended additional sites\resources for this system.

Name Website Description
Xbox.com http://www.xbox.com/en-US/hardware/xbox/ Official Xbox website with a game search feature.
Official Xbox Support http://www.xbox.com/en-GB/support/xbox/ Official Microsoft site for hardware support and documentation.
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