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Connecting Your Video Game Systems
by the VGCL Team


Regardless if you have an old school 19" CRT or a brand spanking new 3D HDTV, connecting your video game system can sometimes be a daunting task. The myriad of connection types, cords and switches can be overwhelming, even to the most savvy of aficionados. This article will guide you through this process and and produce the best presentation (without modding) on your NTSC display device (no SCART at this time).

Consoles have utilized a wide assortment of AV connections throughout the years. The challenge in connecting your video game system boils down to the following:

What are the console's connection options?
What type of inputs do I have on my television?
What other consoles (or other devices) do I need to have connected as well?

Answering these basic questions is paramount for getting your 'game on' and avoiding the entanglement pictured to the right.  It goes without saying that we can not cover every single type of connection known to mankind - we will be focusing on the common situations for the everyday gamer.

Clean, simple and easy to follow diagrams accompany each solution along with our recommendation for achieving the best audio/visual output without spending a ton of coin.  We also include basic TV service, connecting multiple systems and various video  converters in this article to further assist you.

Some consoles support multiple connections, whether it be natively (out of the box) or with an optional video cable upgrade.  These will be identified as such throughout the course of this article.  To ensure compatibility, we will not be listing third party upgrades. 

We hope that this guide will take the guesswork out getting your systems connected to either your HDTV or big-tube classic CRT.  Use the Quick Links to the right to quickly navigate to the topic of your choice.

- The VGCL Team
 

Connecting your game system

Quick Links to the Connection Types

RF

GoTo RF Connections

Composite

GoTo Composite Connections

S-Video

GoTo S-Video Connections

VGA

GoTo VGA Connections

Component

GoTo Component Connections

HDMI

GoTo HDMI Connections

 RF Connection


What is a RF Connection?

RF, an acronym for Radio Frequency, was the first connection method utilized by electronic devices.  Early sets were designed to accept only over-the-air transmissions from the local networks, using the antenna on your roof (or atop your TV) to acquire the analog signal.  Early game systems had to simulate an actual TV RF broadcast for your television to be able to interpret it (hence the channel 3/4 switch).  This type of connection produced varying levels of picture/audio clarity since it is quite prone to interference from a number of other devices.

Which Consoles can utilize a RF Connection?

Magnavox Odyssey     PC-50X Family     Fairchild Channel F     RCA Studio II     1292  APVS Family     Atari VCS (2600)     Bally Astrocade     Magnavox Odyssey2
APF Imagination Machine     Bandai Super Vision 8000     Mattel Intellivision     EPOCH Cassette Vision     VTech CreatiVision     Coleco ColecoVision     Atari 5200
Emerson Arcadia     Casio PV-1000     Gakken Compact Vision     Nichibutsu My Vision     Sega SG-1000     Nintendo Famicom \ NES     EPOCH Super Cassette Vision
Tomy Pyuuta     Sega SG-1000     Nintendo Famicom     Nintendo NES (2nd run)     Nintendo NES 2     Daewoo Zemmix     Sega Mark III\Master System
Sharp Twin Famicom     RDI Halcyon     Atari 7800     Dina 2-in-1     Atari XEGS     PC Engine (model 1)     Sega Mega Dive \ Genesis  Models 1\2     Neo Geo AES
Nintendo Super Famicom\NES    
Commodore CDTV     Memorex VIS     Amiga CD32     Panasonic 3DO     Nintendo 64 (optional)

Connecting your Game Console

There are many ways to connect consoles that utilize this technology.  The following diagrams depict not only the history of original setup, but also the most common configurations for both SDTVs as well as HDTVs.  Click the pictures to enlarge.

Original
Method
Bypassing the
TV\Game Switchbox
Using a VCR
To Output Composite
Connecting Multiple
RF Systems
Oddball 1
RCA Studio II
Oddball 2
Atari 5200 (4 Port)
Old School - Standard\Original Connection
Bypassing the TV\Game Switchbox
Using a VCR to Output Composite

Hooking up Multiple RF Systems

Oddball 1 - Hooking up the RCA Studio II
Oddball 2 - Hooking up the Atari 5200

We recommend bypassing the TV\Game Switchbox method to achieve the best picture/audio clarity.  Early systems look best on SDTVs (standard definition television) while games will appear extremely blocky on most HDTVs (high definition television).

Connecting a Japanese RF System

Older RF systems from Japan, like the original Nintendo Famicom, work the same way as those in North America, with a caveat - those consoles utilize a Channel 1/2 switch, which are transmitted on a different frequency than NTSC-U televisions.  There are a couple of ways of getting your Japanese RF system to work, but bypassing the TV\Game Switchbox as described above is the way to go in the long run.  Using the RCA Phono to Coaxial F connector will provide you with a basic cable output, which then you can route to your television using whatever method you like.  This is where is gets a little tricky - what channel to select.

The frequency that Japanese systems transmitted its RF signal is sent at 91.25 and 97.25 MHZ, respectively Channel 1 and Channel 2 in Japan.  The problem is that neither of these frequencies have a direct match with any standard North American station(s) - these fall in between 'conventional' channels.  The closest channels on your NTSC-U set, frequency wise, are 95 and 96.  Your television must be able to tune to one of these respective channels.  Some televisions have can perform per-MHz tuning when receiving a signal that is not identical to the channel,  This feature is a great addition and will provide you with the best picture (in lieu of having a Japanese television).  Do NOT randomly swap out power supplies from these systems and their North American counterparts (where applicable, like the Famicom and the NES) - you may fry your system.
 

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 Composite Connection

 
What is a Composite Connection?

A Composite Connection delivers an analog signal to your television.   This connection consists of three cables - a dedicated video cable (Yellow) and Left\Right audio cables (White\Red),  Unlike RF Connections, Composite separates the video stream from the audio.  This produces a significant increase in picture clarity.

Which Consoles can utilize a Composite Connection?

Nintendo AV Famicom     Nintendo NES (1st run)     Daewoo Zemmix     RDI Halcyon     Worlds of Wonder Action Max     Atari XEGS     NEC PC Engine Core Grafx I\II     NEC PC Engine Shuttle     NEC PC Engine SuperGrafx      NEC TurboGraphx-16     Sega Mega Dive \ Genesis  Models 1\2\3     Commodore 64GS     Amstrad GX4000
Neo Geo AES     Nintendo Super Famicom\NES     Philips CD-i     Commodore CDTV     FM Towns Marty     NEC Duo\Turbo Duo     Memorex VIS     Pioneer LaserActive
Victor WonderMega     JVC X'eye    
Amiga CD32     Panasonic 3DO     Atari Jaguar     Bandai Playdia     Capcom CPS Changer     NEC PC-FX     SNK Neo Geo CD\CDZ
Sega Saturn     Bandai Pippin ATMARK\@WORLD     Casio Loopy     Funtech Super A'Can     Sony Playstation     Nintendo 64     Panasonic M2     Sega Dreamcast
NUON Technology   Nintendo GameCube     Sony Playstation 2     Panasonic Q     Microsoft Xbox     Nintendo iQue     Sony PSX (DVR)     Xavix XaviXPORT

ZAPiT Game Wave     Microsoft Xbox 360     Nintendo Wii    
Sony Playstation 3

Connecting your Game Console

There were a few systems that offered a Composite Connection using standard RCA cables.  We love these since it is a breeze (and cheap) to replace the AV cable if you misplace the original cords.  The majority though require a proprietary AV cord to connect your system.  Manufacturers tend to prefer this method to create an additional revenue stream when you have to replace your missing AV cable.  The other reason for this practice is to allow official video 'upgrades'.  An enhanced Component Cable may be offered to produce heightened picture clarity compared to the standard.

In the following diagrams, we included the method to convert your Composite Connection to RF in the event that you have a television that does not support this (rare).  Click the pictures to enlarge.

Utilizing Standard
RCA Cables
Utilizing Proprietary
AV Cable
Converting to
RF
Connecting Multiple
Composite Systems

Composite Connection - Standard RCA Cables

Composite Connection - Proprietary Output Plug

Composite Connection - Converting to RF

Composite Connection - Connecting Multiple Systems

Later systems utilized the lack of resolution in SDTVs to actually soften/blur their images to produce a better picture.  Playing these systems (notably the SNES) on HDTVs will greatly amplify the imperfections that were meant to originally enhance the picture.  Another thing to consider is that certain HDTVs can exhibit a brief lag time - this is due to upscaling the image to the resolution of your set.  Some HDTVs come with a 'Game Mode' to basically turn off this feature, thus producing zero lag time.  With all of that being said, using a SDTV is preferred since these systems were designed for the 'small screen'.
 

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S-Video Connection

  
What is a S-Video Connection?

S-Video improves upon Composite by separating the color information (Chrominance) from the brightness (luminance).  This delivers greater color accuracy and sharper picture detail than delivers a standard Composite connection.  Audio is once again transmitted separately through standard RCA Phono plugs,

Which Consoles can utilize a S-Video Connection?

RDI Halcyon     Sharp Famicom Titler     Dina 2-in-1     Commodore 64GS     Nintendo Super Famicom\NES     Philips CD-i     Commodore CDTV     FM Towns Marty
Memorex VIS
     Victor WonderMega     Amiga CD32     Panasonic 3DO     Atari Jaguar     Capcom CPS Changer     NEC PC-FX     SNK Neo Geo CD\CDZ
Sega Saturn (optional)     Bandai Pippin ATMARK\@WORLD     Sony Playstation (optional)
     Nintendo 64     Panasonic M2     NUON Technology     Nintendo GameCube
Sony Playstation 2     Panasonic Q     Microsoft Xbox (optional)     Sony PSX (DVR)    
Microsoft Xbox 360     Nintendo Wii    
Sony Playstation 3

Connecting your Game Console

There were a few systems that offered S-Video output.  Many times these systems were also equipped with Composite output since S-Video was not universally embraced as a standard by television manufacturers.  We have provided various ways to convert the S-Video native signal, but please be aware that some signal loss may occur.  Also, converting to Component video will not upgrade the initial S-Video input feed.

Utilizing Standard
S-Video Cable
Utilizing Proprietary
AV Cable
Converting to
RF
Converting to
Composite
Converting to
Component
Connecting Multiple
S-Video Systems
S-Video Connection - Standard Cables

S-Video Connection - Proprietary Output Plug

S-Video Connection - Converting to RF

S-Video Connection - Converting to Composite

S-Video Connection - Converting to Composite

S-Video Connection - Connecting Multiple Systems

Though the picture quality is greater than Composite, these systems are better experienced on SDTVs for the same reasons mentioned above.  Playing the classic systems in their big screen glory is not bad at all - your eyes quickly adjust to the initial jagged edges.  Overall, selecting the display device is purely driven by user preference.
 

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VGA Connection

  
What is a VGA Connection?

VGA is an acronym for Video Graphics Array.  This connection transmits an analog video signal - the audio feed is handled separately (typically through standard RCA Phono cables).  What makes a VGA Connection desirable is the high resolution output.  This is mostly utilized when connecting a game console to a PC monitor (or other HD display device). 

One of the drawbacks to VGA is that the signal may deteriorate when sending high resolution data over 20-30 feet.  To ensure a clear picture at greater distances, there is a VGA CAT5E Extender (these are pricey - $100 USD) or you can convert the signal to DVI.  DVI handles both analog and digital data streams, but you must ensure that your device allows for DVI-A Mode (analog).  Since VGA is an analog signal, this will not convert to the digital only format of HDMI.

Which Consoles can utilize a VGA Connection?

Philips CD-i (some models)     Commodore CDTV     Bandai Pippin ATMARK\@WORLD     Panasonic M2     Sega Dreamcast (optional)     NUON Technology (some models)
Microsoft Xbox (optional)    
Microsoft Xbox 360 (optional)

Connecting your Game Console

These systems utilize two screws to connect to the respective display device.  VGA cables are never included with any of the systems, so you will have to purchase one separately.  The system list above only lists officially supported cables (if not included as a standard output).  There are many third party cables that allow many other systems to connect in this manner, but the results are varied. 

Utilizing Standard
VGA Cable
Utilizing Proprietary
VGA Cable
Connecting to
a PC \ Monitor
Converting to
DVI
VGA \ RGB Connection - Connecting to a Television

VGA \ RGB Connection - Proprietary Output Plug

VGA \ RGB Connection - Connecting to a PC \ Monitor

VGA \ RGB Connection - Converting to DVI

Please note that PC ports come in all sorts of configurations - we just gave one example above to get you started.  If you are going to connect a system in this manner, definitely use a HD monitor for the best results.
 

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Component Connection

  
What is a Component Connection?

With a Component connection, the video signal is further separated into three channels - Luminance (brightness/white levels) and two Chrominance (color) feeds.  This in turn produces a much sharper image with increased color clarity and resolution.  This connection is capable of carrying full HD (high definition) signals.  Audio is once again transmitted separately through standard RCA Phono plugs,

Which Consoles can utilize a Component Connection?

NUON Technology     Nintendo GameCube (Model DOL-001)     Sony Playstation 2 (optional)     Microsoft Xbox (optional)     Sony PSX (DVR)     Microsoft Xbox 360
Nintendo Wii    
Sony Playstation 3

Connecting your Game Console

These systems are a snap to connect to your HDTV, a little more involved (and pricey) to run through your SDTV if you don't have Component jacks.  You can convert the Component signal to RF, but cost wise it just doesn't make sense (dedicated RF Modulators are big money).  Likewise, up-converting Component to HDMI is possible but not realistic for most gamers.  You would need an ultra expensive active converter circuit to get the job done ($300-$1000 USD).

Utilizing Standard
RCA Cables
Utilizing Proprietary
AV Cable
Converting to
Composite \ S-Video
Connecting Multiple
Component Systems
Component Connection - Standard Cables

Component Connection - Proprietary Output Plug

Component Connection - Converting to Composite \ S-Video

Component Connection - Connecting Multiple Systems

To truly experience these systems, definitely play them in all of their big screen glory!!  Even games that were not specifically designed for HDTVs will appear significantly better than on their SDTV counterparts.
 

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HDMI Connection

 
What is a HDMI Connection?

HDMI (high definition multimedia interface) is the industry standard for delivering digital audio and video signals.  HDMI is capable of carrying high definition, standard or enhanced video content and supports eight (8) channel digital audio.  HDMI is backwards compatible with DVI (digital video interface), another digital interface found on some HDTVs and many home computers.  The main difference between the two is that HDMI was designed to carry both video and audio content, while DVI typically just delivers the video signal.  HDMI also provides digital copy protection, termed HDCP (high-bandwidth digital copy protection).   

Which Consoles can utilize a HDMI Connection?

Microsoft Xbox 360 (optional on some, standard on most)     Sony Playstation 3

Connecting your Game Console

Game systems that employ HDMI deliver extraordinary audio and video content to your HDTV. Since HDMI is designed to carry both the the digital audio and video signals, only one cable is required to connect the device to your television.  You can convert the digital HDMI signal to either Component or Composite, but this is extremely expensive to accomplish (digital vs. analog).  We have included examples of converting an HDMI signal to DVI and VGA, popular digital interfaces for PC monitors and laptops (also included on some televisions).

Another aspect that is typically included on these systems is a S/PDIF port.  This allows you to send digital audio as a separate signal to your home theatre system.  In most of these systems, you have to identify via the console's set-up menu the audio source (either HDMI or S/PDIF).  The cable that provides this optical connection is called a TOSLINK.

Utilizing a Standard
HDMI Cable
Using Optical Audio
S/PDIF / TOSLINK
Converting to
DVI
Connecting Multiple
HDMI Systems
HDMI Connection - Standard Cable

HDMI Connection - Utilizing S/PDIF or TOSLINK

HDMI Connection - Converting to DVI
HDMI Connection - Connecting Multiple Systems

HDMI switches can be rather expensive - expect to spend approximately $80 USD or more for the unit.  Also ensure that your switch is HDCP compliant.  There are 1st party converters that will convert your signal to VGA (for use with monitors).  These converters also separate your audio signal into standard RCA jacks, which is helpful if your Surround Sound system or PC does not have an Optical In port.
 

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